Sunday, October 31, 2010
圓夢
Obsessed by this song now man. The lyrics is so nice and kang kang's face makes the story so real lol.
Tuesday, October 19, 2010
Friday, October 08, 2010
Final Fantasy XIV
Now that a true rating is out ffxiv is worth only a 4/10. With tons of problems posted, the only thing worth commending is the slightly better looking graphics. Fortunately i didn't buy the game man, now i don't even know if the ps3 version will release lol. The storyline, graphics, quests and everything are fine when i tried the beta other than the mouselag and limited controls over the character. Well, there goes another series. 4 heroes of light isn't too bad so far, but it's too simple an rpg for modern age gaming man. There's almost no strategy involved.
koped from gamefaqs forums on the bugs for ffiv
"FIX UI LAG
Mog House Player housing & More Storage Serves a lot of purposes
Recipe book.
Alt Tab for Full screen
Keybindings.
Adding additional chat boxes.
Chat Filters
Auction house.
Raise the daily leve number
Add more Quest Types, NPC's should have quests and they shouldn't count towards local or regional quests
The ability to auto reply
The ability to sort my inventory
The ability to buy from bazaars from more than 2 inches away
The ability to move while browsing a bazaar
Disconnection during leve = failed immediately.
Mail service I'd like to send stuff to my LS mates
Make exchanging items with retainer Faster
Anima to recharge faster Recharge rate should be 4-8 an hour not 1.
Guardians Favor to recharge faster really really fast please
Fix Party EXP Gains
Make more monster / weapon / armor models
Reduce leve timer to 1 day.
Add PVP
Add Chocobos and when you do make sure they come in MANY colors
Add Chocobo Racing & Gambling
Add Chocobo Digging
Add Air Ships
Add Teleport and Warp Spells
Add Chocobo Raising
Add a MINI game like Cards that we can collect and battle in game.
Increase chat from 85 Characters this isn't twitter
Add being able to target specific party members with use of macros
Revise the way Class XP is awarded. I'd take receiving half of your physical XP (or hell, even 1/4) earned from killing a mob over the current system of "MAYBE you'll get some skill points this fight, maybe you wont lol"
Do away with your "special" writing on maps and use common English like you did in FFXI, it won't kill the immersion, trust me.
Market Wards search feature
Map Way points
Make party members show up on map
Increase certian classes ACC
Please post more info on the game on loadstone, NM's End game, and Future character classes and just in general any thoughts on all these suggested changes.
Fix the Tabing monsters formula
Do away with repairs or make them happen 1/10 as often and make the NPC repair to Full and make it cost 1/10 as much
Please add customizable Bazaar icons and a bazzar description area
Consistent Leve difficulty ratings
Notorious Monsters
Please make casting range a little bit further
Please stop quest mobs from following forever, have them function like real mobs.
Improved party search functionrial
Please increase monster count or add more leveling zones
Macro making Tutorial in game maybe even with a class suggested macros list or list of functions built into the game
Add /playtime /played?
I shouldn’t have to take off an item to repair it.
Add repair guys at camp locations
Repair NPC needs to be able to repair Accessories
Allow 2 mouse buttons to move character
Click to move
Jump and Swim Please the 5 foot cliffs piss me off to no end
Copy and pasted Caves FIX this crap 5 zones + 3 dungeons = the entire game are you freaking kidding me? The starting zones go to level 25 are you kidding me?"
koped from gamefaqs forums on the bugs for ffiv
"FIX UI LAG
Mog House Player housing & More Storage Serves a lot of purposes
Recipe book.
Alt Tab for Full screen
Keybindings.
Adding additional chat boxes.
Chat Filters
Auction house.
Raise the daily leve number
Add more Quest Types, NPC's should have quests and they shouldn't count towards local or regional quests
The ability to auto reply
The ability to sort my inventory
The ability to buy from bazaars from more than 2 inches away
The ability to move while browsing a bazaar
Disconnection during leve = failed immediately.
Mail service I'd like to send stuff to my LS mates
Make exchanging items with retainer Faster
Anima to recharge faster Recharge rate should be 4-8 an hour not 1.
Guardians Favor to recharge faster really really fast please
Fix Party EXP Gains
Make more monster / weapon / armor models
Reduce leve timer to 1 day.
Add PVP
Add Chocobos and when you do make sure they come in MANY colors
Add Chocobo Racing & Gambling
Add Chocobo Digging
Add Air Ships
Add Teleport and Warp Spells
Add Chocobo Raising
Add a MINI game like Cards that we can collect and battle in game.
Increase chat from 85 Characters this isn't twitter
Add being able to target specific party members with use of macros
Revise the way Class XP is awarded. I'd take receiving half of your physical XP (or hell, even 1/4) earned from killing a mob over the current system of "MAYBE you'll get some skill points this fight, maybe you wont lol"
Do away with your "special" writing on maps and use common English like you did in FFXI, it won't kill the immersion, trust me.
Market Wards search feature
Map Way points
Make party members show up on map
Increase certian classes ACC
Please post more info on the game on loadstone, NM's End game, and Future character classes and just in general any thoughts on all these suggested changes.
Fix the Tabing monsters formula
Do away with repairs or make them happen 1/10 as often and make the NPC repair to Full and make it cost 1/10 as much
Please add customizable Bazaar icons and a bazzar description area
Consistent Leve difficulty ratings
Notorious Monsters
Please make casting range a little bit further
Please stop quest mobs from following forever, have them function like real mobs.
Improved party search functionrial
Please increase monster count or add more leveling zones
Macro making Tutorial in game maybe even with a class suggested macros list or list of functions built into the game
Add /playtime /played?
I shouldn’t have to take off an item to repair it.
Add repair guys at camp locations
Repair NPC needs to be able to repair Accessories
Allow 2 mouse buttons to move character
Click to move
Jump and Swim Please the 5 foot cliffs piss me off to no end
Copy and pasted Caves FIX this crap 5 zones + 3 dungeons = the entire game are you freaking kidding me? The starting zones go to level 25 are you kidding me?"
Tuesday, October 05, 2010
Pokemon Black & White
For any pokemon fans, pokemon black and white is a must-have. It features totally new pokemon and some new moves. I must say though, that most of the news moves are creative but not practical when used in the battle subway (with a few exception like Butterfly Dance). The pokemon, although new, bears resemblance of previous versions like the leopard with mightyena and raticate with the the meerhog. However, the new pokemon will still look fresh and appeal to its players.
There is a new leveling system, whereby the experience gained is higher when your pokemon's level is closer to the opponent's pokemon. It allows the player to explore more pokemon rather than sticking to only the 6 pokemon that you're holding. In mid-game, you'll be given the mystery egg which will greatly boost experience gain even further, and you'll level roughly every 3-4 hard battles.
The battle tower is replaced by a battle subway. It's just the change in name, however the system is still the same. You earn battle points after winning a consecutive 7 battles. However, now you can choose from the easy railway line or the hard railway line. At the 21st and 49th battle, you'll face the battle master of the railway and earn more battle points. This system should be improved so that there is more end game replayability and development.
End game levels for your pokemon is now higher at level 7x-8x. The 2nd time you face the elite four would be the "official" one, and their pokemon will be at 7x. The intermission level gap after the first faceoff is a huge gap from 48-50 to 7x. After the first elite four faceoff, the wild pokemon and trainers have a sudden level jump to 6x and some grinding will be needed, or you'll be struggling. It is now easier to raise your effort value points to maxed as it's easier to reach lvl 100.
The entire layout and display has changed to a more interactive landscape with seasons, and some vibrating pixels that signifies rare pokemon. The design of the buildings have become more 3-D and a more realistic environment, like moving vehicles and ships. However, it is wasted there are no major battles or events at such places, and it's usually just a long walk alongside the beauty of it.
Overall, pokemon black is worth playing with it's new battle systems (single, double, triple and rotational battles), seasonal changes, underwater ruins, dreamworld and new pokemon moves and outlook.
Next game: Final Fantasy - The 4 heroes of light out today! And i got until October 19 before Naruto ultimate ninja storm 2 is out :D, same day as the release of Lufia - Curse of the Sinistrals
Singapore Public Tranport System
Ok i think i never fail to get pissed by Singapore's Public Transport System. During off peak hours especially, the transport system assumes that nobody is using it. Well is it a joke when the total waiting time of traveling to NUS taking a train followed by bus is longer than the journey? No! At least it isn't for Singapore.
The train waiting time for off peak hours is 7-9 min, i've even met with 11 min waiting time. That aside. And i waited for 97, not for the first time, and so i was counting how many other buses passed by, like 10 RWS8 buses, 5 143 buses and even the most erratic 61 had 3 buses passing by. So the holy waiting time for 97 today was 25 min, just 5 min longer than the average waiting time and almost 3 times the indicated waiting time written on the board, given that i am so UNLUCKY i stress to ALWAYS hit the maximum waiting time indicated. WOW! Today is my lucky day i guess, like everyday uhuh while waiting for buses. So my waiting time today was 9+25 min = 34 minutes while my journey was 15+20=35 minutes (excluding walking). Compared to the public transport systems of other developed countries, of course, our efficiency of the public transport is a farcry from countries like Hong Kong and London with train waiting time of 2-3minutes the most.
The train waiting time for off peak hours is 7-9 min, i've even met with 11 min waiting time. That aside. And i waited for 97, not for the first time, and so i was counting how many other buses passed by, like 10 RWS8 buses, 5 143 buses and even the most erratic 61 had 3 buses passing by. So the holy waiting time for 97 today was 25 min, just 5 min longer than the average waiting time and almost 3 times the indicated waiting time written on the board, given that i am so UNLUCKY i stress to ALWAYS hit the maximum waiting time indicated. WOW! Today is my lucky day i guess, like everyday uhuh while waiting for buses. So my waiting time today was 9+25 min = 34 minutes while my journey was 15+20=35 minutes (excluding walking). Compared to the public transport systems of other developed countries, of course, our efficiency of the public transport is a farcry from countries like Hong Kong and London with train waiting time of 2-3minutes the most.
Monday, October 04, 2010
Liar game - The Final Stage
Bwahahahahah. Very nice movie. Of course, it's of the liar game series. The setting of this movie is at the end of the liar game itself, the last and final game the garden of eden. The ending had a nice explanation of why is there liar game, the question that has been revolving throughout the manga or drama series. But this is far from the truth, liar game has not even ended yet haha, and this is definitely not the final game for the official manga wooooot. Although it has elements of liar game, the tricks in the game are more predictable than the manga. Still, there are many twists that make the movie a MUST WATCH aside from Erika Toda.
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